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Old 03-23-2011, 02:45 PM   #31
WarriorRos
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Join Date: Mar 2011
Posts: 2

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Question Q

Q: I want the AI to attack a unit so 4 example i use:
call AttackMoveKillA ('o00N:otrb') --> mi custom unit
but then, when that unit die, I want the AI to keep attacking the player :/
what do i have to do?
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