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Old 04-25-2009, 11:45 AM   #10
Captain Griffen
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Approved Map: Warlords[Quicksilver #2] - 1st Place

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If you're using 8000 units in a map, you're doing it wrong.

Anyway...I think you should have a GetUnitId function. It'll get inlined, but it'll make it far more implementation independant, and make systems much more interoperable (which, given you can only have one unit indexing system in a map using GetUnitUserData...is incredibly important). Not using a wrapper function because you think it's cooler really doesn't cut it now that they have no performance hit and provide potentially important forward/backward compatability.
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