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Old 10-02-2007, 09:42 PM   #13
Silvenon
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Quote:
Originally Posted by Pryrogasm
It only uses gamecache if there are more than 8191 handles on your map at the time you attempt to set the data.

Quote:
Originally Posted by Silvenon
EDIT: Whoops, I just saw the functions again, they use the game cache only if the index is higher than the maximum, sorry :)

Yeah, I realized that, that's why I edited :)

Quote:
Why would you say it isn't required?

Look at the final code and you'll see what I mean.
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