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New Screenshots
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Sun Jul 23, 2006 4:44 pm
BlackD

Level 5: Zergling
Level 5: Zergling


Joined: 27 Jun 2005
Posts: 88





ok, u bad PR team, now i want to play it, gime gime gime Big Grin

btw: two things: i hope that we see some faces in the ui (models are great but faces would be hell better) and finish the mod i want to play it l o l gime gime gime Big Grin


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Mon Jul 24, 2006 5:39 am
Hug-A-Hydralisk

Level 5: Zergling
Level 5: Zergling


Joined: 27 Apr 2006
Posts: 105





New Screenshots

ummm wow.... 2 pics...


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Mon Jul 24, 2006 6:06 am
OuchOfDeath

Level 8: Hydralisk
Level 8: Hydralisk


Joined: 27 Aug 2005
Posts: 224
Location: Canada




New Screenshots

ummm wow.... a useless comment...


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Mon Jul 24, 2006 6:14 am
K()mander

Level 5: Zergling
Level 5: Zergling


Joined: 17 Nov 2004
Posts: 99





New Screenshots

This is more useless


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Mon Jul 24, 2006 7:08 am
Rexkilla

Level 18: Dark Archon
Level 18: Dark Archon


Joined: 05 Aug 2004
Posts: 1069





New Screenshots

Troxy wrote:
Yay, that looks great! Except for the wireframes, which I know can't be fixed. I would rather skip the wireframe completly since it doesn't really affect the gameplay.
Because of the wireframe, I guess you won't be able to use multiboard or inventory in custom maps, right?


WTF. I didn't know that!!! How am I supposed to do rpgs and triggers with item slots and crap.

Map creation is the only reason I wanted this mod.


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Mon Jul 24, 2006 8:26 am
Zian

Level 3: Probe
Level 3: Probe


Joined: 17 Feb 2005
Posts: 51





New Screenshots

JUST A FEW THINGS
--------------------------
The attacking firebat looks awesome in the picture

The marine's size is okay, but looks a bit slim and its shoulder armor looks triangular

And that gauss rifle is totally not cool (too long and with too much spark while firing)

Also, the zerglings look too small to spill that amount of blood

The scv looks crooked

The bunker looked too dim in comparison to the barracks

The barracks is too shiny, make it a bit dirtier please. And make the bunker a bit more shiny

The tileset is great


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Mon Jul 24, 2006 9:03 am
AlienDan

Level 8: Hydralisk
Level 8: Hydralisk


Joined: 03 Feb 2006
Posts: 233





New Screenshots

Wicked. Havn't been here for awhile even though it is my home page, but then I saw these and was like "oh sweet!"

But the bunker looks wrong. Its to dull compareds to all the other buildings with shine to them. I'd suggest making them more shiny if it isnt to hard...


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Mon Jul 24, 2006 9:23 pm
Rexkilla

Level 18: Dark Archon
Level 18: Dark Archon


Joined: 05 Aug 2004
Posts: 1069





New Screenshots

My bad. Totally forgot to say. Cool screenys!
I didn't really like the marine and firebat in the gallery at first, but seeing them in the screenshots looks alot better.

Can't wait to see more!


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Mon Jul 24, 2006 9:24 pm
Kingmaster

Level 3: Probe
Level 3: Probe


Joined: 24 Jul 2006
Posts: 44





Those are nice, I wish I was a marine... I especialy like the one with the bunker in pic.


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Mon Jul 24, 2006 10:17 pm
HeadBanger

Level 1: SCV
Level 1: SCV


Joined: 24 Jul 2006
Posts: 1
Location: Utah




New Screenshots
cool cool

looks cool guys, keep it up.


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Tue Jul 25, 2006 12:36 am
Pyro

Level 1: SCV
Level 1: SCV


Joined: 24 Jul 2006
Posts: 7
Location: Kansas




very cool. can't wait to see this mod avalible for the public Wink


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Tue Jul 25, 2006 12:34 pm
darkdoom

Level 4: Marine
Level 4: Marine


Joined: 04 Feb 2006
Posts: 75





New Screenshots

i wasnt banned nooooo Smile
ok, sceenshoots arent bad, but i agreed with everything what peoples said
now i understand why they dont release any screens because models made in different styles and together they are looking strange and sometimes stupid lol


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Thu Jul 27, 2006 8:10 am
Rexkilla

Level 18: Dark Archon
Level 18: Dark Archon


Joined: 05 Aug 2004
Posts: 1069





New Screenshots

darkdoom wrote:
i wasnt banned nooooo Smile
ok, sceenshoots arent bad, but i agreed with everything what peoples said
now i understand why they dont release any screens because models made in different styles and together they are looking strange and sometimes stupid lol

what do you mean different styles?


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Thu Jul 27, 2006 2:28 pm
Lumosa_Brood

Level 23: Infested Terran
Level 23: Infested Terran


Joined: 09 Aug 2004
Posts: 1625
Location: Illinois




the unit portrait is on the wrong side scrap the project


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Thu Jul 27, 2006 9:01 pm
Pyro

Level 1: SCV
Level 1: SCV


Joined: 24 Jul 2006
Posts: 7
Location: Kansas







how can you have -1 food?


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Thu Jul 27, 2006 9:19 pm
White_Knight

Level 7: Medic
Level 7: Medic


Joined: 25 Jun 2006
Posts: 186
Location: NZ, Auckland




Bah, I refuse to post anymore until we get some updatied screenies.


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Fri Jul 28, 2006 5:30 am
Zian

Level 3: Probe
Level 3: Probe


Joined: 17 Feb 2005
Posts: 51





New Screenshots

Pyro wrote:



how can you have -1 food?


The marine consumes no food, but produces 1 food


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Fri Jul 28, 2006 8:33 am
Patriarc Zeratul

Level 12: High Templar
Level 12: High Templar


Joined: 19 Jul 2005
Posts: 492
Location: "Hopeless" Hope BC, Canada




New Screenshots

Zian wrote:
Pyro wrote:



how can you have -1 food?


The marine consumes no food, but produces 1 food


A) dont be stupid!

B)the problems already been solved

C) theres 2 marines on the screen ur quote makes no sence


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Mon Jul 31, 2006 5:33 am
Kingmaster

Level 3: Probe
Level 3: Probe


Joined: 24 Jul 2006
Posts: 44





New Screenshots

Quote:
C) theres 2 marines on the screen ur quote makes no sence


She's trying to say that the Marine doesn't take supply points, but subtracts supply points, even past 0. Giving a -1 supply.


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Mon Jul 31, 2006 5:53 am
Patriarc Zeratul

Level 12: High Templar
Level 12: High Templar


Joined: 19 Jul 2005
Posts: 492
Location: "Hopeless" Hope BC, Canada




New Screenshots

Kingmaster wrote:
Quote:
C) theres 2 marines on the screen ur quote makes no sence


She's trying to say that the Marine doesn't take supply points, but subtracts supply points, even past 0. Giving a -1 supply.


its still compleatly stupid and makes no sence
and she doenst have the right to say anything about how the project works shes not staff!


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