Wc3C.net

Wc3C.net (http://www.wc3c.net/forums.php)
-   vJass Spells (http://www.wc3c.net/forumdisplay.php?f=647)
-   -   Warlock Spell Pack (http://www.wc3c.net/showthread.php?t=107367)

Deaod 09-10-2009 08:40 PM

The only instance i declare a Table member of a struct in MeatPuppet is a static one.

Also it seems you confused the t and T member (the latter being a static member). The t member uses NewTimer().

The only times i use the GetUnitAbilityLevel native is when the spell ends, since the level could have changed by then. I store the level of the ability for usage inside the spell.

Ill do the rest.

Rising_Dusk 09-10-2009 09:07 PM

Quote:

Originally Posted by Deaod
The only instance i declare a Table member of a struct in MeatPuppet is a static one.

Silly me, I missed the static keyword. No problem then.
Quote:

Originally Posted by Deaod
Also it seems you confused the t and T member (the latter being a static member). The t member uses NewTimer().

Again with the static keyword I'm overlooking. Sorry about that.

Deaod 09-12-2009 12:13 AM

Version 1.3.5

Rising_Dusk 09-12-2009 12:42 AM

At a hot glance all things look to be in order, so I am going to approve this.

Karawasa 09-12-2009 09:32 PM

Congrats on getting approved.

Deaod 09-25-2009 02:27 PM

Version 1.3.6

Deaod 11-11-2009 09:53 AM

Version 1.3.7

SanKakU 04-21-2010 05:33 PM

meat puppet is very cool but null blast is lame because the hero ignores commands you give for after the null blast via shift.


All times are GMT. The time now is 08:28 PM.

Powered by vBulletin (Copyright ©2000 - 2019, Jelsoft Enterprises Ltd).
Hosted by www.OICcam.com
IT Support and Services provided by Executive IT Services