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MDLX converter
2 Attachment(s)
Now without .NET and pretty thorougly tested.
- Click "Convert" and choose one or more files to convert. - Click "Repeat" to do the last batch over again. This is useful if you had an error in your MDL and just went back to fix it. - You can also click and drag files onto the program from Explorer or open MDL/X files with it. This makes converting a file as easy as going into the right click menu in Explorer. |
source would be kind of good anyways it works and it seems it even does stuff correctly and could replace yobgul's what is amazingly good. Approve + rep
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Great : ) I like the repeat function. And theres no stupid error when you close it like on YobGuls : )
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ah... I was in a great need of a good coverter and this one seems to be great.
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I sense Vexorian asking him how to make it I think... +rep for the good job to make the converter.
-Av3n |
I updated it. I had forgotten about ParticleEmitters (ParticleEmitter2s were fine) and it now the file dialog remembers the file type.
The source is kind of a mess. I might post it some time. |
and what about the source??
anyway +rep |
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I posted a new version with some bug fixes (for ParticleEmitter2s) and here is the source.
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i downloaded a huge model pack off filefront that claimed to be a WC3 model pack, all of the files are .MDL and all 5000+ of them seem to fail when i try to convert them... solutions? or is it possible that they are for a different game and will not convert? :roll:
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You can import the mdl files directly
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I found a bug, it fails to convert right models that have an omnilight, the light ends lighting the whole map. Plz try to fix it, I really like this tool.
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I am having this trouble too. VERY annoying. |
2 Attachment(s)
I also experienced the bug yesterday, then after a little seach I finally found the problem.
I'm not sure that people still need this, but there are the fixed executable & sources. Fixes: - 2 compile errors (with VS2008) - Omnilight's corrupted conversion
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