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Old 04-17-2009, 05:46 AM   #1
Alevice
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Default Fel Orcs

FEL ORCS

Overview
Faction focuse on bloodlust and the appeasing of their revered chaos gods. Their dynamic would be sacrifice.

Possible ideas
  • Spells, in addition to mana, should cost health as well. The amount would be half the mana cost.
  • One of their spellcaster should be able to blow up on of his fellow companions. The explosion is so violent that damages units around an area.
  • They could extract the souls from corpses, that could be sent to an altar (not hero altar) and be given as food to a raging demon.
  • Maybe they could allow to be possesed by deamon, destroying themselves when the demon manifests.
  • Maybe they could also stab themselves and spill a stream of acidic blood that has corrosive effects on those bathed in it.
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Originally Posted by http://ajaxian.com/archives/would-you-like-a-_-with-that-new-library-gives-js-what-it-should-have#comment-276203
- Dont solve problems that dont exist.
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- Make sure you can replace your wooden wheel for a rubber one if someone else invents it.
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Old 04-17-2009, 07:10 AM   #2
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Perhaps a structure that when built contains a trapped neutral hostile demon that escapes if the building is destroyed?
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Old 04-24-2009, 05:40 AM   #3
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Quote:
Originally Posted by Archmage Owenalacaster
Perhaps a structure that when built contains a trapped neutral hostile demon that escapes if the building is destroyed?

Possibly. Im considering that maybe the building could be a sort of spell caster. The orcs use the demon as a source of raw arcane magic, that they, with the help of said prison, channel it for more specific purposes.
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Quote:
Originally Posted by http://ajaxian.com/archives/would-you-like-a-_-with-that-new-library-gives-js-what-it-should-have#comment-276203
- Dont solve problems that dont exist.
- Improve the wheel, dont reinvent it.
- Port the wheel if it doesnt exist in your environment.
- Integrate the wheel into your project.
- Make sure you can replace your wooden wheel for a rubber one if someone else invents it.
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Old 04-24-2009, 07:05 AM   #4
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An idea given by cosmicat would be to have a mobile cage unit, that would have a devour like spell. The "devoured" unit could be sent to a sacrifical altar :)

Alos, the soul extraction concept could be used as means of regaining mana :)
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Quote:
Originally Posted by http://ajaxian.com/archives/would-you-like-a-_-with-that-new-library-gives-js-what-it-should-have#comment-276203
- Dont solve problems that dont exist.
- Improve the wheel, dont reinvent it.
- Port the wheel if it doesnt exist in your environment.
- Integrate the wheel into your project.
- Make sure you can replace your wooden wheel for a rubber one if someone else invents it.

Last edited by Alevice : 04-24-2009 at 07:08 AM.
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Old 04-26-2009, 08:29 PM   #5
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Additional barinstorming during conversations led to the possibility that cbuilding creation woul be performed the following way:

A supporting warlock would have to "soil" the ground, by conjuring a spell on it. Later, a bunch of peons have to gather around and spill their blood to summon the structure from the Nether.

Gameplay wise would be translated into the warlock rading a base structure. The base structre can be upgraded "for free" into teh actual buildings, but their buildspeed is insanely slow (maybe like 99999999999 build time), just so it gives the illusion that it is not getting build. Peons would have to be brought, whose HP will be drained to speed up the building construction (handled entirely by triggers, alas). Which means that their true cost would be reflected in HP donated to the building. :P
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Quote:
Originally Posted by http://ajaxian.com/archives/would-you-like-a-_-with-that-new-library-gives-js-what-it-should-have#comment-276203
- Dont solve problems that dont exist.
- Improve the wheel, dont reinvent it.
- Port the wheel if it doesnt exist in your environment.
- Integrate the wheel into your project.
- Make sure you can replace your wooden wheel for a rubber one if someone else invents it.
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Old 04-28-2009, 05:04 AM   #6
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Posting to subscribe. Sounds good; I especially like the cage-unit. If the above building-system works for you, then that's certainly interesting (although teaching it to new players would be a nightmare :P)
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Old 04-28-2009, 07:09 AM   #7
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Default going too far?

straight from chat logs:

00:54:15] [Jademus Sreg]
Hemophile sounds more perverse than threatening.
[00:54:52]
maybe a support spellcatser addicted to blood could have the name
[00:55:08]
like he licks the blood out of everything he can
[00:57:30]
the hemophile could take an idea from the necron flayers and wear the fresh skins of his fallen opponents
[00:57:46]
maybe use a mask in the style of leatherface
[00:58:07]
i just pictured a red orc wearing a dried human face


[01:02:15]
i think these fucker could be gory and scary as shit
[01:02:27]
undeads would shiver at their side


[01:04:09]
i think clawed gauntlets and meathooks will suffice
[01:04:52]
i really want a custom building akin to the slaughterhouse, only the stuff hanign would still be alive and screaming and moving and crying
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Quote:
Originally Posted by http://ajaxian.com/archives/would-you-like-a-_-with-that-new-library-gives-js-what-it-should-have#comment-276203
- Dont solve problems that dont exist.
- Improve the wheel, dont reinvent it.
- Port the wheel if it doesnt exist in your environment.
- Integrate the wheel into your project.
- Make sure you can replace your wooden wheel for a rubber one if someone else invents it.
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Old 04-28-2009, 04:37 PM   #8
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There's a bunch of stuff in the old OH forums about this, they had some similar/cool ideas. I might not be on until later, though, so I'll get to it when I can.
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Old 04-28-2009, 10:12 PM   #9
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Damn, I have never even seen almost anything about OH and I feel like such a ripoff now :/
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Quote:
Originally Posted by http://ajaxian.com/archives/would-you-like-a-_-with-that-new-library-gives-js-what-it-should-have#comment-276203
- Dont solve problems that dont exist.
- Improve the wheel, dont reinvent it.
- Port the wheel if it doesnt exist in your environment.
- Integrate the wheel into your project.
- Make sure you can replace your wooden wheel for a rubber one if someone else invents it.
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Old 04-28-2009, 10:40 PM   #10
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Seriously? Well don't. They didn't have a copyright or monopoly on concepts, man; creative geniuses will always eventually overlap. :P
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Old 04-29-2009, 08:22 AM   #11
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Like Newton and Leibniz.

Will something be able to cast something like Doom or Parasite on allies? Culling your own units for demonic conjuring, and setting the Demon's timed life proportionate to the host's hitpoints, to discourage cheesing by targeting one's own workers.
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Old 04-29-2009, 04:11 PM   #12
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Great idea too. Will porbably base it on unit's level (creep level, not hero level), assuming it could be retrieved via jass.

And rather than the timed life, maybe hitpoints will be affected.
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Quote:
Originally Posted by http://ajaxian.com/archives/would-you-like-a-_-with-that-new-library-gives-js-what-it-should-have#comment-276203
- Dont solve problems that dont exist.
- Improve the wheel, dont reinvent it.
- Port the wheel if it doesnt exist in your environment.
- Integrate the wheel into your project.
- Make sure you can replace your wooden wheel for a rubber one if someone else invents it.
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Old 04-29-2009, 04:47 PM   #13
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Don't forget Dark Conversion (Mal'Ganis spell from campaigns); selects any given unit in a "race" (like Human, Orc, Undead, Creep, Critter, etc) and turns it into a certain specific unit (also a field you can edit).

However, it bugs when used by itself; it removes all the abilities of the summoned unit. So you usually need a trigger to catch the summoning of the "summoned unit" and replace it with the same unit. (or make the "summoned unit" something random like a Footman, and replace).
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